[[en:tutomakeobj3#objects|Come back to objects]] ====== Goods ====== Making a good doesn't need graphics and a few text. ===== Essential parameters ===== |**Parameter \\ ** |**Description ** |**Content ** |**Example ** | |obj |object type |good || |name |name |texte |Kohle | |catg |freight type |nombre |2 | |metric |unit used |nom interne |tonnen | |weight_per_unit |weight per unit (kg) |nombre |1000 | |value |value (%%*%% 100c) |nombre |32 | |speed_bonus |speed bonus |pourcentage |3 | [[en:tutogoods|Goods of pak128]] ==== catg ==== Categories allow to transport certain goods in same vehicles. For example, coal, iron ore, stone, etc … are transported in bulk vehicles. |**Number** |**Description** |**Example of good** | |0 |special category |steel, cars | |1 |piece goods |books, canned food | |2 |bulk |coal, iron ore | |3 |fluids |oil, fuel | |4 |cooled goods |meat, fish | |5 |liquid food |milk | |6 |long goods |wood, planks | |7 |agricultural products |wool, grain | ==== metric ==== |**Name** |**Description** | | |no unit | |tonnen |ton | |m3 |m3 | |paletten |palett | |sack |bag (agricultural products) | [[en:tutomakeobj3#objects|Come back to objects]]